package br.odb.bzk3.geometry;

public class Vec2 {

	public float iX;
	public float iY;
	public int iSpace;

	// ------------------------------------------------------------------------------------------------------------
	public Vec2() {
		iX = 0;
		iY = 0;
		iSpace = 0;
	}

	// ------------------------------------------------------------------------------------------------------------
	public Vec2(int i, int i0) {
		iX = i;
		iY = i0;
		iSpace = 0;
	}

	// ------------------------------------------------------------------------------------------------------------
	public Vec2(double d, double d0) {
		iX = (float) d;
		iY = (float) d0;
	}
	// ------------------------------------------------------------------------------------------------------------
}
